Every entity has a unique mechanic that makes the embarkment harder, but every time you fail you learn more about that entity and how to survive it.
This is SubliminaL, a rooms-like game where you have to open doors to rooms and evade enemies that spawn either from behind, in that room, or from ahead in order to progress. Evading the enemies can include hiding in lockers, under tables, or even out in the open. Every entity has a unique mechanic that makes the embarkment harder, but every time you fail you learn more about that entity and how to survive it. Similar to doors, this game is intended to be played blind, and learnt about as you travel forward. Learn from mistakes.
The game will have a story/lore, but currently it is underway.
This game is in no way related to the offsite game "Subliminal".
Tags: Rooms, Horror, Entities, A-60, A-200